tag:blogger.com,1999:blog-2986679130504525123.post5437773722033798312..comments2024-03-22T20:17:36.151+01:00Comments on Small Blender Things: A Hagelslag (sprinkles) OSL shader for Blender Cycles Michelhttp://www.blogger.com/profile/07415131908018321030noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2986679130504525123.post-8480377793049109342012-12-26T07:15:26.523+01:002012-12-26T07:15:26.523+01:00You may be interested that I am including your gre...You may be interested that I am including your great work in the collection of shaders that I have started at https://github.com/sambler/osl-shaders<br><br>One thing I was trying to add with this shader was a way to define a colour for each piece or maybe an index for each piece that could be fed into a colour ramp so we could do coloured sprinkles. The best I could come up with was using a coloured cell noise but that changed colour within each piece.samblerdevelhttp://samblerdevel.wordpress.com/noreply@blogger.com