The steps that were take were simple:
- Create a lattice object and move/scale it so it enfolds the tree and its leaves
- Add a lattice modifier to the tree: select the tree and then the lattice, type Ctrl-P, choose lattice
- Add a lattice modifier to the leaf emitter: add modifier, select the same lattice object
- Add a shape key to the lattice and let it deform the objects
- Keyframe the shape key on the lattice
- Optionally: keyframe the rotation on the Leaves particle system
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