The noodle used to generate this image looks like this:
Note the number 7 in de metric drop down.
Observations
The pattern looks decidedly different from other cell like patterns and depending on the value ofE
can be made to look like anything from x-ray diffraction pattern(? at E=28) to stylized models of atoms (E=2.6): The code for this metric(*) is this:length(d) + (1 + sin(e * length(d)))/2;
i.e. we basically add a sine component to the distance. If E
is zero this metric reduces to a plain distance metric. (*) Note that this isn't a true metric in the mathematical sense as it does not satisfy the triangle inequality.
Code
The code is a minor adaptation of my previous script and is available on GitHub.If you would like to know more about programming OSL you might be interested in my book "Open Shading Language for Blender". More on the availability of this book and a sample can be found on this page.
amazing effects!
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