Showing posts with label asset pack. Show all posts
Showing posts with label asset pack. Show all posts

Snap! September 2022 bugfix release

Snap! has been updated to fix an annoying bug that might occur when you would try to flip an object that only shared extra points with other objects.

Snap! was also tested on Blender 3.3.

For an introduction to Snap! see this article and for the new functionality added in the April 2022 release, see this article. Both articles have links to demo videos as well.



Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.

Snap! July 2022 release

The release of 3 July 2022 adds no new functionality but does fix a number of  small bugs. This release is also tested on Blender 3.2.

For an introduction to Snap! see this article and for the new functionality added in the April 2022 release, see this article. Both articles have links to demo videos as well.



Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.

Snap! April 2022 release

The release of 2 April 2022 adds new functionality to snap based on matching tags and allows for an unlimited number of snap-points. (For an introduction to Snap! see this article).



Extra snap-points

Snap! is no longer limited to just four snap-points. In the new Extra point definitions panel you can now add as many points as you like.These extra points are in their own panel for backwards compatibility, but behave in the exact same way as the other points.


You can even filter and sort them based on their labels if you have many of them. 

Tag based snapping

Sometimes you don't want that each snap-point can snap to any snap-point on another object. You can now limit the possible connections by assigning tags and accept tags to a snap-point. If the match tags option is set, point will only snap if the have a tag that will match the accept tag of the other snap-point.

Snap 3d Cursor to snap-point

Sometimes it is helpful to be able to move the 3d-cursor to the exact location of a snap-point. There is now an operator/button provided for this.

Auto parenting

Normally when you snap an object to another object, it is moved into position and oriented, but nothing else. The objects are not connected in any way, so after the snap you can move them around freely.

With the new auto parenting option however, a point that is snapped in place is also parented to the target object, so will then move with the target after it is snapped in place.

Select neighbors

Is a small feature that allows you to select any objects that share an overlapping snap-point.

A playlist with (among other things) a video demonstrating the new features is available as well


Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.

Snap! New features

The release of 30 September 2021 adds new functionality to creating snap-points as well as using snap-points. (For an introduction to Snap! see this article).

Easy snap-points for Bezier curve and Lattice objects

You can now position snap-points on selected vertices in Bezier curves and Lattice objects in the same way you can do this for Mesh objects. You could already define snap-points on any object but this makes it way easier to position snap-points accurately. In Bezier curves you can also use the positions of the handles, not just the control points themselves. Curves that are not Bezier curves are currently not supported (although you can position snap-point manually just like with any object).

Dup & Snap and Link & Snap


New operators have been added that copy and object before starting interactive snapping. You can choose to create a full or a linked duplicate and these operators are available in the Snap! Pie menu as well. If you add these operator to your quick menu (or add the Snap! Pie menu) you speed up your workflow in the common scenario where you have appended an asset collection and want to snap multiple copies of those assets.

Copy snap-points to selected objects

The new Copy snap points operator will copy the Snap! configuration of the active object to any other selected object. This is convenient for example if you want to create multiple variants of an asset with the same snap-points.

New preference override label color

Colorful labels for snap-points can enhance the aesthetics of an asset collection with snap-points, but the colors might clash with the theme chosen by the end-user, making it perhaps difficult to read. Therefore the end-user can now override those colors in the preferences  because I consider colors (as well as font-size etc.) an accessibility issue that should be under the control of the end-user.

Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.

Snap! Tip: snap-points on flexible objects


In a previous article I introduced a new add-on called Snap! 


This new video shows how you an approach to creating curve based assets with snap-points that allow for easy snapping while deforming an object at the same time.

Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.

Snap! New features

 In a previous article I introduced a new add-on called Snap! 


This video highlights some new features added in the latest releases, in particular an option to quickly align a snap-point direction vector to a normal, the new pie menu and the auto flip feature which can make a snapping workflow even easier if the snap-points all point consistently outward.

Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.

Snap! A new add-on to simplify working with modular assets

It is not every day I can announce a new add-on but today I published Snap! on BlenderMarket.





Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

It is available in a personal and a redistributable version on my BlenderMarket shop.