This means serious discounts on participating products and of course my add-ons are on sale too!
Check out BlenderMarket to see if that special product on your wish list now has an 'on sale' label.
Customizing Blender with Python and OSL
I am pleased to announce that NodeSet Pro has been tested on Blender 3.3 LTS and is available from my BlenderMarket store.
NodeSet Pro is an add-on that greatly simplifies the process of importing sets of textures to create a node based material.
It allows you import a set of related texture maps by simply pointing to one of them, takes care of setting the color data attribute correctly, adds bump nodes and normal map nodes where needed and wires up everything to the principled shader or a shader node group you have defined, all with a few simple clicks.
Instead of importing textures like basecolor, normalmap, roughness, etc. one by one, with NodeSet Pro you will only need to select a single texture and textures with the same base name will be loaded as well. NodeSet Pro will also apply non-color data options to texture maps that need this, create normal map and bump nodes and wire everything up to a shader.
Besides individual texture sets NodeSet Pro also offers panels that let you manage collections of textures sets in a straight forward manner.
NodeSet Pro works out of the box with substance painter textures but every aspect of it can be configured in the preferences to seamlessly adapt to your workflow and these preferences can be saved as presets.
Snap! has been updated to fix an annoying bug that might occur when you would try to flip an object that only shared extra points with other objects.
Snap! was also tested on Blender 3.3.
For an introduction to Snap! see this article and for the new functionality added in the April 2022 release, see this article. Both articles have links to demo videos as well.
Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.
Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.
Snap! is available in a personal and a redistributable version on my BlenderMarket shop.
That may sound a bit premature, but I am confident no changes will be needed for the official release of Blender 3.3. However, if necessary we update the add-on again of course.
Note that this version will not run on older versions of Blender.
The release of 3 July 2022 adds no new functionality but does fix a number of small bugs. This release is also tested on Blender 3.2.
For an introduction to Snap! see this article and for the new functionality added in the April 2022 release, see this article. Both articles have links to demo videos as well.
Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.
Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.
Snap! is available in a personal and a redistributable version on my BlenderMarket shop.