Black friday / cyber monday Blendermarket sale

You might think of it as consumerism gone wild but who doesn't love a discount? And we didn't have a Blender Conference sale this year so check it out: BlenderMarket will have a sale during the Black Friday/Cyber Monday.

This means serious discounts on participating products and of course my add-ons are on sale too!

Check out BlenderMarket to see if that special product on your wish list now has an orange 'sale' label.

Planefit add-on: ported to 2.83

My PlaneFit add-on is now compatible with version 2.83.


The addon is available for download from my GitHub repository.
More info on the add-on in this previous article.

Ortho updated for Blender 2.83 LTS

 I have just made a version of Ortho available that is tested against Blender 2.83 LTS.



Ortho offers a collection of tools that allows you to move, rotate, scale, snap and align selections of a mesh relative to a user defined reference plane. Working relative to a reference plane can greatly simplify the positioning of mesh parts and can help clean up distorted meshes. Blender already offers several tools to transform and snap mesh parts but they work in the context of predefined coordinates, which is makes it difficult to position or align mesh parts in meshes that are transformed with respect to their local coordinates or in situations where orthogonal coordinates are not sufficient, for example when positioning a window inside a slanted roof.

Ortho offers a simple and interactive way to define a plane that fits a selection of vertices in a mesh and offers a set of tools that operate with respect to this reference plane. You can for example align and snap a selection to the reference plane or move this selection along its normal or its surface. Scaling is also an option, offering ways to rectify slightly distorted meshes even in situations where such a distorted plane is not aligned with any axis and scaling along individual normals with Alt-S gives strange results.

Availability

Ortho is available from my Blender Market store.

BlenderMarket Summer Sale 2020


Get it while it's hot: BlenderMarket will have a summer sale until August 7 August 9.
This means serious discounts on participating products and of course my add-ons are on sale too!

Check out BlenderMarket to see if that special product on your wish list now has an orange 'sale' label.

NewGrowth interactive tree modeling for Blender: new version



NewGrowth, the Blender add-on that lets you interactively paint 3d trees, got a number of nice new features:

Many drawing options can now be changed while drawing

No need to choose them before you start creating a tree.
This includes the branch segment length and the kill distance. This means you can now create bushier and more sparse sections in the same tree.

Tree finalization now sports a Curve option

This will generate a curve based trunk instead of a mesh based one. This results in a superior quality trunk and is faster as well, so this is now the default. The old methods are still there and because this is all parameterized this means you can convert trees created in older versions of NewGrowth to the new curve model and back if you want.

Twig generation

You now have the option to add twigs consisting of three leaves instead of just a single leaf, which will quickly enhance the density of your tree.

Minor tweaks and bug fixes

Too many to list them all here but you now have the option to add some root and branch flare and if yo draw in rendered view instead of solid view the interactive tree is no longer all black.

The fully illustrated manual has been updated as well to reflect all the changes and the add-on is now tested on Blender 2.83 LTS




IDMapper updated for Blender 2.83 LTS


I just finalized testing the IDMapper add-on and it's now ready for Blender 2.83 LTS.

IDMapper simplifies creation and editing of vertex color layers that can be used as ID-maps in texturing software like Substance Painter or Quixel.

It aims to reduce the time it takes to create an ID-map significantly, especially for complex hard surface models.

It uses powerful heuristics to create an ID-map from scratch and lets you interactively adjust the results. It offers options to use existing information, like uv-seams, but can also intelligently assign the same color to similar mesh parts.

There are no functional changes in this release but I did perform a small bug fix. However, if you don't encounter problems in your workflow, there is no pressing need to upgrade.

The new version is available on BlenderMarket.

WeightLifter updated for Blender 2.83 LTS


I just finalized testing of the venerable WeightLifter add-on and it's now ready for Blender 2.83 LTS.
There are no functional changes but I did catch some bugs while testing. However, if you don't encounter problems in your workflow, there is no pressing need to upgrade.

The new version is available on BlenderMarket.