Snap! September 2022 bugfix release

Snap! has been updated to fix an annoying bug that might occur when you would try to flip an object that only shared extra points with other objects.

Snap! was also tested on Blender 3.3.

For an introduction to Snap! see this article and for the new functionality added in the April 2022 release, see this article. Both articles have links to demo videos as well.



Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.

Blendermarket Summer Sale

 


A summer sale is on at BlenderMarket ! They are having a sale from August 3 - August 8.

This means serious discounts on participating products and of course my add-ons are on sale too, including Snap!

Check out BlenderMarket to see if that special product on your wish list now has an 'on sale' label.

IDMapper ported to Blender 3.3 beta

IDMapper has been ported to Blender 3.3 beta

That may sound a bit premature, but I am confident no changes will be needed for the official release of Blender 3.3. However, if necessary we update the add-on again of course.

Note that this version will not run on older versions of Blender.

 

IDMapper simplifies creation and editing of vertex color layers that can be used as ID-maps in texturing software like Substance Painter or Quixel. It aims to reduce the time it takes to create an ID-map significantly, especially for complex hard surface models. It uses powerful heuristics to create an ID-map from scratch and lets you interactively adjust the results. It offers options to use existing information, like uv-seams, but can also intelligently assign the same color to similar mesh parts. 

The new version is available on BlenderMarket.

Snap! July 2022 release

The release of 3 July 2022 adds no new functionality but does fix a number of  small bugs. This release is also tested on Blender 3.2.

For an introduction to Snap! see this article and for the new functionality added in the April 2022 release, see this article. Both articles have links to demo videos as well.



Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.

 


Spring sale is on at BlenderMarket ! They are having a sale from April 13 until April 18.

This means serious discounts on participating products and of course my add-ons are on sale too, including Snap!

Check out BlenderMarket to see if that special product on your wish list now has an 'on sale' label.

Snap! April 2022 release

The release of 2 April 2022 adds new functionality to snap based on matching tags and allows for an unlimited number of snap-points. (For an introduction to Snap! see this article).



Extra snap-points

Snap! is no longer limited to just four snap-points. In the new Extra point definitions panel you can now add as many points as you like.These extra points are in their own panel for backwards compatibility, but behave in the exact same way as the other points.


You can even filter and sort them based on their labels if you have many of them. 

Tag based snapping

Sometimes you don't want that each snap-point can snap to any snap-point on another object. You can now limit the possible connections by assigning tags and accept tags to a snap-point. If the match tags option is set, point will only snap if the have a tag that will match the accept tag of the other snap-point.

Snap 3d Cursor to snap-point

Sometimes it is helpful to be able to move the 3d-cursor to the exact location of a snap-point. There is now an operator/button provided for this.

Auto parenting

Normally when you snap an object to another object, it is moved into position and oriented, but nothing else. The objects are not connected in any way, so after the snap you can move them around freely.

With the new auto parenting option however, a point that is snapped in place is also parented to the target object, so will then move with the target after it is snapped in place.

Select neighbors

Is a small feature that allows you to select any objects that share an overlapping snap-point.

A playlist with (among other things) a video demonstrating the new features is available as well


Snap! is a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make there product easier to use.

Snap! allows you to define snap-points with a predefined location and orientation on objects which can then be used to interactively snap objects together without the hassle of precise positioning.

Snap! is available in a personal and a redistributable version on my BlenderMarket shop.