Nodeset: support for ambient occlusion maps

A couple of weeks ago I created a small add-on that lets you load whole sets of texture maps as generated by Substance Painter in one go.

I left out support for ambient occlusion maps but now I have corrected that :-)

The latest version is available on GitHub.

It now also loads textures that end in _ambient_occlusion (if present). This suffix is of course configurable in the user preferences, just like all other suffixes.

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