A combination of two perpendiclar anisotropic Gabor textures is an easy way to create textures that mimic fabrics. In this post we use this to create a simple denim fabric.
In a previous post I presented a simple node to provide Gabor noise. Anisotropic Gabor noise with a large direction vector has slightly undulating parallel lines. Two of these perpendicular to each other are an easy way to create a fabric like structure.
The material that is presented here is probably not as versatile or fast as the fabric node I presented earlier, but it does give a somewhat more natural result (at least in my opinion) and is foremost an example of how versatile Gabor noise is. Also, because a Gabor noise node is farly high on the todo list for Cycles this means in the future we might not be dependent on custom nodes as presented here.
Example node setup
The node setup here isn't exactly pretty (click to enlarge) but the main idea is the combination of two Gabor noise nodes (show in a previous post):