![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbf1Q6XENtAYLCnHp1e8NuUftvI0qL84QRZtsbSViCwNe2T5o9JLSa8wrJ-iufalQZC0D7OSVMxpRioUjcUdfoT42eRXggYjMkglVsbjhGDWNFPQZnECsZhRY-AH7ke3EIz1SquRifdOQ/s320/HazelTreeDemoWIP002.png)
I know of course that hazel trees or bushes normaly don't grow in a prairie like environment :-)
Features that will probably make it into the next release:
- Randomized crown outline
- Randomzied shape, offset and distortion of the crown shape, making it easier to create unique but similar trees
- A better looking trunk mesh
- The possibility to remove random branches, adding character to trees
- Several new, ready to use example trees
No comments:
Post a Comment