Nodeset: add a principled shader

Even though there are better paid and free PBR nodegroups/shaders available for Blender (for example from Jeffrey Hepburn or Remington Graphics) the new Principled BSDF (a.k.a. Disney shader or PBR shader) will no doubt prove popular with Blenderheads because it is so simple to use and gives decent results.

So I added an option to add this shader along with all the imported texture sets as well as a normal map node, basically giving you a one-click (almost) option to add a PBR material based on a set of textures from your favorite texturing tool. The new functionality is a available from Add -> Texture menu in the Node editor and sits alongside the original Set of images entry:

The resulting node setup (after selecting a set of textures) will look like this:
Note that this will of course only work with the new Blender 2.79 or with a recent daily build. If the Principled BSDF is not available in your version of Blender it will simply be omitted.

Code availability

The latest version of the code (201706251223) is available on GitHub (right click and select save as ... , then in Blender File -> user preferences ... -> Add-ons -> Install from file .... Don't forget to remove the previously installed version first!)

A short video demo:

Previous articles

Previous articles about the Nodeset add-on:
NODESET: IMPORT SUBSTANCE PAINTER TEXTURES INTO BLENDER
NODESET: TINY UPDATE MIGHT SAVE EVEN SOME MORE TIME
NODESET: SUPPORT FOR AMBIENT OCCLUSION MAPS
NODESET: MORE FLEXIBILITY

3 comments:

  1. Thanks for this man. Very handy.

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  2. Everything is mostly understandable even for beginners, but I think that it would be great if you will start to do some video tutorials, cause as for me its more comfortable to watch them and remember all things that I need. In addition, I want to recommend u this cool resource https://yepdownload.com/blender where I downloaded my version of Blender.

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    Replies
    1. Hi Denzel,

      My video tutorial is about how to use the add-on: if there are things that can be improved then i am open to suggestions. if you are looking for a more artistical approach , i.e. info on pbr materials or how to create textures in substance designer, then i suggest you watch one of the many available tutorials by other people with far more artistic skills than me, i am just a coder :-)

      as far as the link to the resource, why would you not download it from blender.org directly? The list of 'advantages' is bogus: blender downloaded directly from blender.org runs on windows 32 and 64 as well as on windows 10.
      Often these sites are traps with modified software containing malware and ad-ware. If i were you i wouldn't touch it with a ten foot pole and run a virusscanner first.

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